Artorius 3D
Note: Press H to show/hide hitbox.
When the theme "Spin to Win" was announced, I was suddenly inspired to make a sequel to my old PICO-8 jam game Artorius, which was made for a jam with the theme "Spinning." That game was 2D, so I figured the best way to turn it into a serious game for serious players was to enter the 3rd dimension. And uh, the themes and subtle allegory of this game are also very serious... trust me...
Unfortunately it's nowhere near as polished as the old game was, but hopefully still fun to play! Post your high scores in the comments!
Credits:
Programming and such: Me
Music/SFX: Me, but 5 years ago
Player model: GDQuest https://www.gdquest.com/library/character_movement_3d_platformer/
Sword: pixelmannen https://opengameart.org/content/sword-flat-shaded
Food: Kenney https://kenney.itch.io/kenney-game-assets
Bullet shader: nojoule https://godotengine.org/asset-library/asset/3628
Pixel perfect outline shader: axilirate https://godotshaders.com/shader/pixel-perfect-outline-shader/
| Updated | 16 days ago |
| Published | 18 days ago |
| Status | Released |
| Platforms | HTML5, Windows, Linux |
| Author | Athakaspen |
| Genre | Action |
| Made with | Godot |
| Tags | 3D, Bullet Hell, Difficult, Godot, No AI |
| Content | No generative AI was used |
Download
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