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When the theme "Spin to Win" was announced, I was suddenly inspired to make a sequel to my old PICO-8 jam game Artorius, which was made for a jam with the theme "Spinning." That game was 2D, so I figured the best way to turn it into a serious game for serious players was to enter the 3rd dimension. And uh, the themes and subtle allegory of this game are also very serious... trust me...

Unfortunately it's nowhere near as polished as the old game was, but hopefully still fun to play! Post your high scores in the comments!  

Credits:

Programming and such: Me

Music/SFX: Me, but 5 years ago

Player model: GDQuest https://www.gdquest.com/library/character_movement_3d_platformer/

Sword: pixelmannen https://opengameart.org/content/sword-flat-shaded

Food: Kenney https://kenney.itch.io/kenney-game-assets

Bullet shader: nojoule https://godotengine.org/asset-library/asset/3628

Pixel perfect outline shader: axilirate https://godotshaders.com/shader/pixel-perfect-outline-shader/

Updated 16 days ago
Published 18 days ago
StatusReleased
PlatformsHTML5, Windows, Linux
AuthorAthakaspen
GenreAction
Made withGodot
Tags3D, Bullet Hell, Difficult, Godot, No AI
ContentNo generative AI was used

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Click download now to get access to the following files:

windows.zip 41 MB
linux.zip 32 MB

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